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Elaine Marley–Threepwood is a fictional character in the ''Monkey Island'' series of graphic adventure video games. Created by Ron Gilbert for LucasArts, the character first appears in ''The Secret of Monkey Island'' and is one of the core characters in the franchise. Originally conceived as a ruthless island governor, the character evolved during development into the protagonist's love interest. While the first two games in the series did not feature voice acting, Elaine was voiced by Alexandra Boyd in ''The Curse of Monkey Island'' and by Charity James in ''Escape from Monkey Island''; Boyd would reprise the role for later entries in the franchise. Elaine is the governor of the Tri-Island Area, a fictional group of pirate islands in the Caribbean. She is loved by the undead pirate LeChuck, who never ceases to pursue her affections and attempts to turn her into his undead bride, but Elaine instead falls in love with hapless protagonist Guybrush Threepwood. Elaine is consistently kidnapped by LeChuck, prompting Guybrush to attempt a rescue, although Elaine is usually more than capable of escaping predicaments by herself. She eventually marries Guybrush and relinquishes her gubernatorial responsibilities to her grandfather, travelling with Guybrush to the fictional Gulf of Melange to cure the outbreak of a voodoo-empowered pox. The character has enjoyed positive critical reception. Several sources commended Elaine's aberration of the damsel in distress stereotype. Elaine has been ranked on a number of lists regarding the best female characters in the video game industry, and has received praise for her visual design and resilient personality. Critics have also complimented Boyd's and James' voice acting for the character in the later installments of the series, though some expressed disappointment at the character's reduced lines in ''The Curse of Monkey Island''. ==Character design== The original script for ''The Secret of Monkey Island'' called for a character simply named "the Governor"; ''Monkey Island'' creator Ron Gilbert had envisioned her as a far more ruthless character. The name "Elaine" was created later in development by Dave Grossman, who wrote the final scenes of the game in which protagonist Guybrush Threepwood disrupts the wedding of antagonist LeChuck and the governor. One of Grossman's options for gatecrashing the wedding is having Guybrush scream "Elaine!" in a parody of a similar scene in the 1967 film ''The Graduate'';〔 Gilbert appreciated the reference, so Elaine was adopted as the governor's name. As development on the game further progressed, the character evolved from being a ruthless governor to the player character's love interest.〔 When the player talks to a number of characters in ''The Secret of Monkey Island'', a close-up portrait of the character is shown. Elaine's appearance in this portrait was based on Avril Harrison, an artist working at LucasArts.〔(【引用サイトリンク】title=''The Secret of Monkey Island'': Stan's Previously Used Trivia ) 〕 Gilbert always felt bothered by these close-up portraits, stating that "while they were great art, I never felt they matched the style of the rest of the game".〔 In the 2009 ''Special Edition'', these close-ups were redone in the same stylized artwork featured in the rest of the game. In ''The Curse of Monkey Island'', Elaine realises that Guybrush is her true love, and marries him. However, Ron Gilbert did not intend for the relationship between the characters to develop in this way, stating that Elaine "never really liked Guybrush and thought of him as more of a little brother". Gilbert was not involved in the production of ''The Curse of Monkey Island''; while thinking that the new development team "did a pretty good job of capturing what ''Monkey Island'' was about", the relationship between Elaine and Guybrush "was the thing that bugged () the most about ''The Curse of Monkey Island''".〔 ''The Curse of Monkey Island'' was the first ''Monkey Island'' game to feature voice acting; in it, the part of Elaine Marley was given to British actress Alexandra Boyd. Boyd explains that she got the part of Elaine as she had worked with voice director Darragh O'Farrell previously; O'Farrell brought Boyd in to read for the part. Boyd joked that "I figured I got the part because I have red hair like her".〔 Boyd was not contacted to return as the character for ''Escape from Monkey Island'';〔 Elaine was instead voiced by American actress Charity James. Nevertheless, Boyd reprised the role for Telltale Games' ''Tales of Monkey Island'' and the later enhanced remakes of the first two games. Boyd was glad to return, stating that the character "is very well written and it’s fun doing all that shouting at LeChuck and Guybrush! Exhausting but fun".〔 Rather than travelling to Telltale's studio in San Rafael, Boyd instead recorded her lines for ''Tales of Monkey Island'' in London, communicating with the director remotely with Skype. The development of Elaine's character was one of Gilbert's aims for ''Tales of Monkey Island''; Gilbert wanted Elaine to "be better informed and more capable than most of the other characters". 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Elaine Marley」の詳細全文を読む スポンサード リンク
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